KDE Platform is a set of frameworks by KDE that serve as technological foundation for all KDE applications. Ever since KDE’s brand repositioning the Platform is released as separate product in sync with KDE’s Plasma Workspaces as part of the KDE Software Compilation 4. While the Platform is mainly written in C++, it includes bindings for other programming languages.[1][2]
Contents |
Type | JavaScript engine |
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Website | JavaScript (ECMAScript) |
KJS is KDE's ECMAScript/JavaScript engine that was originally developed for the KDE project's Konqueror web browser by Harri Porten in 2000.
On June 13, 2002, Maciej Stachowiak announced on a mailing list that Apple was releasing JavaScriptCore, a framework for Mac OS X that was based on KJS.[4] Through the WebKit project, JavaScriptCore has since evolved into SquirrelFish Extreme, a JavaScript engine that compiles JavaScript into native machine code.
KParts is the component framework for the KDE desktop environment. An individual component is called a KPart. KParts are analogous to Bonobo components in GNOME and ActiveX controls in Microsoft's Component Object Model. Konsole is available as a KPart and is used in applications like Konqueror and Kate.
Example uses of KParts:
Solid is a device integration framework for KDE Platform 4, the current release of KDE. It functions on similar principles to KDE's multimedia pillar Phonon; rather than managing hardware on its own, it makes existing solutions accessible through a single API. The current solution uses udev, NetworkManager and BlueZ (the official Linux Bluetooth stack). However, any and all parts can be replaced without breaking the application, making applications using Solid extremely flexible and portable.[5][6] Work is underway to build a Solid backend for the Windows port of KDE based on Windows Management Instrumentation.[7]
Solid is broken up into many hardware “domains” which operate independently. Domains may be added as needed. For instance, one domain may be Bluetooth, and another may be power management. Solid is used extensively within KDE 4 and its popular applications, making them more aware of hardware events and easier to develop.
Sonnet is a multilingual spell check program to be included in KDE 4. Sonnet is going to replace kspell2 that was created for KDE 3. The two main goals for Sonnet's development were a simpler API, wider language support and performance. Notable improvements in Sonnet over kspell2 are
Developer(s) | Mirko Boehm |
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Operating system | Linux, other Unix and Unix-like systems |
Type | multithreaded library |
License | LGPL |
Website | http://api.kde.org/4.x-api/kdelibs-apidocs/threadweaver/html/index.html |
ThreadWeaver is a programming library developed for KDE 4[8] by Mirko Boehm that allows developers to easily take advantage of multicore processors.[8] In Threadweaver the workload is divided into individual jobs, then relationship between jobs (what order they should be completed or which has a higher priority) from that Threadweaver will work out the most efficient way to execute them. Krita has implemented visual filter previews using ThreadWeaver to prevent GUI lockups.
#include <KApplication> #include <KAboutData> #include <KCmdLineArgs> #include <KMessageBox> #include <KLocale> int main (int argc, char *argv[]) { KAboutData aboutData( // The program name used internally. "tutorial1", // The message catalog name // If null, program name is used instead. 0, // A displayable program name string. ki18n("Tutorial 1"), // The program version string. "1.0", // Short description of what the app does. ki18n("Displays a KMessageBox popup"), // The license this code is released under KAboutData::License_GPL, // Copyright Statement ki18n("Copyright (c) 2007"), // Optional text shown in the About box. // Can contain any information desired. ki18n("Some text..."), // The program homepage string. "http://example.com/", // The bug report email address "submit@bugs.kde.org"); KCmdLineArgs::init( argc, argv, &aboutData ); KApplication app; KGuiItem yesButton( i18n( "Hello" ), QString(), i18n( "This is a tooltip" ), i18n( "This is a WhatsThis help text." ) ); KMessageBox::questionYesNo( 0, i18n( "Hello World" ), i18n( "Hello" ), yesButton ); return 0; }
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